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wendigo1_edited.jpg

SNAP HUNT

Snap Hunt is an FPS-style game where players assume the role of a detective photographer, tasked with unraveling various mysteries set in the Canadian wilderness.
 

I was commissioned to create character rig and locomotion animations for the game. I have also assisted with Assets Integration into UE5.

RIG & ANIMATION

Wendigo is a mythical creature featured in Snap Hunt, known for its distinctive body features, which include Hind Leg IK set-up and
Reverse Foot Rig to capture its unique movement.

The character was rigged and animated in Autodesk Maya, with a custom rig specifically designed to accommodate its unique anatomical structure. Extensive tests were conducted in Unreal Engine, yielding successful integration and performance.

I have also created the ending cutscene animation.

2018-08-01 11_42_04-Autodesk Maya 2016 - Student Version_ D__PORTFOLIO_SnapHunt_VG_FinalPr
2019-01-09 21_35_36-Photos.png
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