
SNAP HUNT
Snap Hunt is an FPS-style game where players assume the role of a detective photographer, tasked with unraveling various mysteries set in the Canadian wilderness.
I was commissioned to create character rig and locomotion animations for the game. I have also assisted with Assets Integration into UE5.
RIG & ANIMATION
Wendigo is a mythical creature featured in Snap Hunt, known for its distinctive body features, which include Hind Leg IK set-up and
Reverse Foot Rig to capture its unique movement.
The character was rigged and animated in Autodesk Maya, with a custom rig specifically designed to accommodate its unique anatomical structure. Extensive tests were conducted in Unreal Engine, yielding successful integration and performance.
I have also created the ending cutscene animation.

