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MindsEye  

Build a Rocket Boy

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5 Years of Experience - March 2020 to May 2025

  • Technical Art & Rigging for Gameplay & Cinematics

  • Pipeline Development for Maya, MoBu, 3ds Max, SGX, UE5

  • Technical Animation for Gameplay & Cinematics

  • Technical Support for Animation Team

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EVERYWHERE  
Build a Rocket Boy

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5 Years of Experience - March 2020 to May 2025

  • Technical Art & Rigging for Gameplay & Cinematics

  • Pipeline Development for Maya, MoBu, 3ds Max, SGX, UE5

  • Technical Animation for Gameplay & Cinematics

  • Technical Support for Animation Team

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BA HONORS PROJECT  
ABERTAY UNIVERSITY

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​ 4th Year Honours Project - Sep 2017 to June 2018​

  • Facial Rig based on FACS system

  • F-clone software set up that allows recording live animation data (MoCap)

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KING OF THE CASTLE  
8BIT10

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1 Year of Experience - September 2017 to August 2018​

  • Rigging & Technical Animation: Blender & Unreal Engine

  • Animation: Blender 

  • Character Design & 3D Modeling: Blender

  • UI, Graphic Design & Promotional Materials

  • Technical Support for Team

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SNAP HUNT  
DARKROOM INTERACTIVE

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​ Contract - August 2018 to October 2018​

  • Character Rig & Animation: Blender

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