top of page
EDUCATION
Abertay University
BA (HONS) Computer Arts
September 2013 - July 2018
University of Highlands & Islands
NC Art & Design
September 2012 - July 2013
University of Highlands & Islands
Higher Photography
September 2012 - July 2013
I am an animator with experience in rigging and character engine implementation. I am extremely interested in the newest animation technologies and love being challenged by having to learn new techniques. Through multiple team game projects, I grew to love the process of making games and interactive experiences. Working closely with passionate people on a common project is very exciting for me and I wish to advance my career as an animator in games.
EXPERIENCE
Darkroom Interactive
Rigging & Animation (Contract)
August 2018 - October 2018
Creating a custom rig and animations for a horror game character. Working on very short notice and tight schedule.
September 2016 - June 2018
8BIT10
Technical Art & Animation
Creating rigs, animations for three main game characters. Working with Unreal Engine to create unique character performance. Handling engine implementation, creating and maintaining animation graphs and animation bug fixing.
RamenSoft
Art & Animation
February 2014 - August 2017
Creating rigs, animations for game main characters. Working in Unreal Engine to create unique character performance. Handling engine implementation, creating and maintaining animation graphs and animation bug fixing.
AWARDS
Dare Academy Winner
King of the Castle - local multiplayer game for PC
August 2017
AGDS Game Jam Winner
Channelogue - isometric view, a stealth puzzle game for PC
April 2016
Global Game Jam Best Prototype Developed
GO GO Bankrupt! - time-based, casual game for mobiles
January 2015
Moray Game Jam Runner Up
Nightwatch - horror, stealth game for mobiles
March 2014
MY SKILLS
-
Autodesk Maya (Rigging, Animation & Modeling)
-
Facial Motion Capture Pipeline experience, working with FACS based facial rig (FClone & Microsoft Kinnect)
-
Unreal Engine (Animation Pipeline, Animation Retargeting)
-
Unity (Both 2D and 3D Animation Pipeline Experience)
-
Spine & Spriter (2D Animation)
-
Art assets and animation pipeline for game development
-
Fast prototyping for games in multidisciplinary teams
-
Adobe After Effects & PremierePro (Animation & Video)
-
Adobe Photoshop & Flash (Animation & Image Creation)
-
Traditional & Digital Photography
bottom of page